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Redout: Lightspeed Edition (Xbox)

Developed by 34BigThings, Redout: Lightspeed Edition is available now on PS4 (£34.99) and Xbox One (£31.99).

An homage to the likes of WipeOut and F-Zero from yesteryear, Redout is an anti-gravity racing game designed to be fast paced, tough and satisfying.

Redout looks absolutely wonderful, the areas in which you race are really vibrant! With 35 tracks across 7 different areas there is so much variety and even though the surroundings tend to turn into a bit of a blur when going at full speed, I haven't had to endure any framerate drops so racing feels smooth. Redout's dynamic soundtrack is fantastic, evolving as you race faster and faster and it changes again in each area you unlock and race through.

The controls are a little tricky to master, especially needing to use RS to strafe- that's something totally new to me and certainly took me a lot of failed attempts before I finally realised strafing was not going to be optional!

I don't pretend to be an expert in the field of racing games but I still enjoy playing them. Redout has three difficulty levels; Rookie, Redout which the game is automatically set to and for those of you who like an extra challenge, Veteran.

There are four different game modes:
  1. Career - become the best Redout racer there is by completing the different events, leveling up and upgrading your ship.
  2. Quick Mode - practice your racing skills against the AI.
  3. Split Screen - 1v1 local multiplayer.
  4. Online - race against other players online.
There doesn't seem to be much of an online player base, it took a long time for me to find an online game and in the end, I hosted (and waited what felt like forever) and raced against just one other person a few times before someone else joined in too. I haven't successfully found a full room yet, my best is 3 out of positions filled of the 12 available and sadly, I can't see that getting better anytime soon.
Luckily the career mode has plenty to offer and will certainly keep you busy. However, there is only so much your skills as a driver can do, the rest will need to be bought in the way of ship upgrades and power-ups. Frustratingly, you can only equip one active and one passive powerup at any time (personally, I would benefit from having all of the passives equipped at the same time) so you'll likely have to make a tough choice.

There are 28 ships available for you to buy across four classes (7 per class) each with their own strengths and then they can all be upgraded and painted to your own taste!

To get all of these ships, upgrades, and enhancements, you will need money! Thankfully it isn't hard to earn money in Redout, all you have to do is race! You earn cash through completing events, contracts and even against online players.

There are 7 different event types to choose from ranging from standard races to score based endurance races and you can even choose which event to do next rather than being forced down a linear route which is nice but even so, after a while it still gets a little repetitive. The AI can be pretty frustrating at times during races as they seem to have two settings. 
  1. You crash and destroy your ship, they overtake and there is literally nothing you'll be able to do in order to catch up to them so you may as well restart.
  2. You pull ahead early on and there is no way they will ever be able to catch up to you.
It is a bit of a letdown that there doesn't seem to be a balanced AI to race against, which does take a fair amount of enjoyment away from the game.

To be honest, I really found myself struggling to get a gold medal in anything at first and was questioning whether I was a lot worse at racing than I had previously thought but as soon as I started upgrading my ship I was unstoppable. Thankfully, you can always go back to previous events to get a better medal if you didn't manage to gold it the first time around.

For the most part, I have enjoyed playing Redout and can understand why many people would be able to spend hours playing but it is also a good game to pick up and play for short bursts as well, which is more of what I prefer (high speeds, concentration and all the flashing for too long tends to give me a headache). If I had to give it a score it would be 7/10. Whilst it is enjoyable, I can't help but feel like there is something missing, which I can't quite put my finger on.

Redout has 34 achievements available for a total of 1,000 Gamerscore. Redout has fairly simplistic achievement art which is a letdown for me as the ships look wonderful and maps are so vibrant that I feel they could have been used somehow. The majority of the achievements are progression based and will be obtained through natural gameplay. If you need any help or guidance with any of the achievements then head over to True Achievements where you will find plenty of useful information.

A game code was provided for the purpose of this review. Thank you!
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