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Lightfield (Xbox)

Developed by Lost in the Garden, Lightfield is available now on PS4 and Xbox One for £15.99 (Currently £14.79 on Xbox One until 11th October)!

Lightfield is a hyper-futuristic anti-gravity racing game which has a parkour twist where you can “snap” to any nearby surface (walls, floors, ceilings) in order to find the fastest racing line.

Visually the tracks are well designed and they increase in complexity as you progress through the game which is to be expected as you are looking for more of a challenge by the time you come to unlock the next track. The surrounding environments, aside from the actual race tracks are unique, colourful and filled with hidden treasures!

I absolutely adore the soundtrack on Lightfield, it is original, energetic electro which was created by Zanshin and isn’t the standard thumping music that you would usually find blaring out in games of a similar style, making the racing experience a lot more enjoyable.

The menus are very easy to navigate and through the menus, you can choose your next race, time trial, add another player, skip a music track as well as change the speed of your ship. The controls are responsive and simple to pick up and you are given a quick tutorial at the beginning of the game which you can replay if you need to.

I’ll be honest, the first time I played Lightfield I felt incredibly nauseous, the whole concept of snapping to walls, etc. was new to me and the fact that you speed up when doing so certainly made my stomach churn. Thankfully, you can alter the speed in the menus to be quicker (I tried, its absolute chaos!) as well as slower which certainly helped in getting used to snapping!

There are three different game modes:
  1. Race mode - where you can earn your medals with increasing difficulties (Beginner, Advanced, Pro and Hyper).
  2. Time Trials - an endless race where you can keep repeating the track in order to get the fastest time submitted on the leaderboard.
  3. Free Roam - where you can explore the area, finding stars and secret treasure!

As you play, you gain experience points and level up which then unlocks the next tracks for you to play on. There is very much a sense of mastering one track fully before moving on to the next. With the right amount of experience, you will permanently unlock a track however you are able to temporarily override the lock if you want to play on the track before you’ve officially reached the amount of experience required.

Something I quite like is that there are ghost drivers on the track in time trial so you can see their racing lines (which happen to be colourful neon trails) which gives you an idea of how to actually go about improving your own to achieve the top speeds. You can also see how well you fare against the best drivers on the leaderboards at the top of the screen.

Unfortunately, I have experienced some problems with the screen literally stopping for about a second at times, you may not think it would make much difference but it really does get frustrating. I find myself overcompensating on my steering for the pause and end up veering into a wall! I’ve included a clip (below) where you can see the stutter fairly near the beginning. Hopefully, it is something that will be remedied in a future patch!

You can currently play online with up to 3 friends as well as local split screen. There is online multiplayer matchmaking in the pipeline though, so definitely keep an eye out for that as it will be a fantastic addition!

Overall, I’ve enjoyed playing Lightfield and it is easy to spend a long time just on one track trying to get the best time possible in the time trial. If I had to give it a score it would be 6/10. Once the multiplayer matchmaking becomes available the score would be higher but until then, there aren’t enough tracks and the occasional screen freezing really frustrates me.

Lightfield has 13 achievements available for a total of 1,000 Gamerscore. Every single achievement ends in an odd number which I’m not a huge fan of (even though my Gamerscore has been an odd number for a long time now) and will likely put some people off buying the game which is a shame. 
The achievement list is quite short and should be a straightforward completion as they are mostly unlocked through natural gameplay. The hardest achievement to unlock for me is the one where you must beat the pro time trial difficulty level on all tracks. If you need any help or guidance with any of the achievements then head over to True Achievements where you will find plenty of useful information.

A game code was provided for the purpose of this review. Thank you!
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