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Chaos on Deponia (Xbox)

Developed by Daedalic Entertainment, Chaos on Deponia, having already been released on PC (currently £15.99) back in 2012, is available now on PS4 and Xbox One for £15.99.

The second of four instalments in the series, Chaos on Deponia is a point and click, adventure, story-based game, where you follow Rufus on a mission to save Deponia from destruction… As always, I will endeavour to avoid any spoilers throughout my review.

When I looked into the series I was a little perplexed as to why the entire series hadn’t been released at the same time on consoles rather than solely the second. Having now completed the story, I don’t believe it is necessary to have played the first game prior to playing Chaos on Deponia but I would have thought it would have been more lucrative to at least have the option of playing the first (and the following two instalments) game.

With beautifully hand-drawn scenes and wonderfully smooth animations, it is very easy to fall in love with Chaos on Deponia, every little detail has been carefully considered which adds to the overall quality of the game. Framerate is consistent and I always love being able to say that I haven’t encountered any crashing or other issues during gameplay.

One of my favourite things about Chaos on Deponia is that the voice acting for each of the characters is absolutely brilliant, with the number of people available in game to speak to I was half expecting some of them to not have their own voice (in some games you are met with subtitles only) but alas I was happy to discover that everybody I spoke to was just as charismatic and unique. Sound quality is something I noticed from the very beginning of the game and I really can’t fault it, everything has been thought of from the sounds of your own footsteps to the smaller things you may interact with, something always happens, even if its Rufus telling you no, you are never met with silence. I also really liked the “Huzzah” songs in the cutscenes and honestly, they really are quite funny and definitely worth listening to rather than just skipping through.

The controls in Chaos on Deponia are obviously (having been released on PC first) more suited to a PC setup but they have been well adapted for console and my only real issue is that from time to time it was slightly irritating that Rufus would go through a door instead of going past it when I was trying to direct him through an area. They are very simple to pick up though and aside from the odd occasion where he’d wander through a door, the controls are responsive and do what they’re supposed to do.

In order to progress through the story (attempting to avoid spoilers, promise!) you’ll need to explore your surroundings, pick up items which could be of use and store them in your inventory, some items can be combined with other items to make a more useful product. If you can pick it up, odds are you’ll need it to move forward at some point! You’ll also need to get talking to everybody which is great because there is so much humour buried within each character that it won’t feel like a chore (until you get stuck and are adamant you’ve spoken to everyone/picked up everything!). So my advice would have to be, talk to everyone, listen and try to pick up everything! Some of the puzzles are incredibly time-consuming and can require a lot of walking back and forth which can feel quite slow, other puzzles may require some serious thinking outside the box (even altering the actual game's settings...) but it is unbelievably satisfying when you finally figure out what to do.

Something I found quite frustrating is that there is no hint option so if you do reach a point where you are wandering around wondering what on earth you’re supposed to be doing next, you’ll have to look online for help. I feel like it wouldn’t have been too hard to implement some kind of help feature as I’ve seen it in other games of the same genre.

Overall, Chaos on Deponia is a lovely game to play with interesting characters to get to know and silly humour which I definitely appreciated. I quite liked the story but by no means did it blow me away, it’s the kind of game to play just for some light-hearted fun without any deep resonating messages hidden within. If I had to give it a score it would be 8/10, I really hope we will be seeing more from Rufus and co. on console somewhere in the near future!

Chaos on Deponia has 34 achievements available for a total of 1,000 Gamerscore. Now this game has a really diverse achievement list with really creative achievements which I love! Unlocking them all may require a second playthrough if you’re anything like me and try to play a game normally the first time and then mop up any extra achievements remaining later. You can attempt to unlock them all in one playthrough but you’ll have to save the game at crucial points and check a guide before playing which I think could potentially ruin the game’s story so I wouldn’t recommend that. If you need any help or guidance with any of the achievements then head over to True Achievements where you will find plenty of useful information.

A game code was provided for the purpose of this review. Thank you!
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